Tenet
01 Jan 0000Issues with Tenet
- How do interactions with regular and inverted matter work? When an inverted soldier shoots an rpg at a regular building what goes down? As I understand it, he would be at 5:01, see a blown up wall, fire his inverted rpg at it, and then the wall quickly reforms at 5:00 right before the rpg hits and after the rpg hits the wall is unscathed. But that’s not right, because when a bullet is fired by an inverted gun it seems like the bullet holes actually extend like infinitely far back into the past. And what does that even mean. When was that glass uncracked in the past? Did people install obviously cracked glass? Does the crack subtly reform itself in the past?
So the opposite understanding would be that from an inverted soldier’s perspective, they shoot an RPG at an uninverted wall and then the wall is broken. But what the hell is the perspective in the real world then? There’s just a broken wall there for like no reason and then an rpg flies away from it as it reforms itself? Does the RPG infect the wall and make it inverted matter? Is the rpg a mini turnstile? There could be something there, inverted matter contacting regular matter acts partially as a turnstile.
And this goes into how people interact with the inverted objects. When the bullet is fi